Now, when deciding what game to write about, I usually choose one that I had noticed being terrible before hand and hadn't actually played all the way through. This time, I figured that I could kill two birds with one stone and eliminate a terrible game that's on my "haven't beaten" list of games I actually own.
Unfortunately, that game happened to be this:
Gravity is still just a theory. |
This week, on Cribs... |
Bowser has gotten smarter and started to make "I Wanna Be The Guy"-esque traps to capture Mario outside of his Earth-side base. In a stunning move of brotherly love and sheer stupidity, Luigi enters the castle (that could be littered with even worse traps, like falling cherries or giant Mike Tysons) and tells the dinosaur that can eat anything to wait outside. Not only is that stupid, considering that Yoshi might be able to just gorge himself on enemies that Luigi might face, but it's also dickish behavior since Yoshi, being a dinosaur, is likely cold-blooded, and Luigi is basically telling him to freeze to death.
Well, Luigi enters the castle of doom and destruction. Traps waiting in every floor tile, an army of Koopa Troopas waiting to eviscerate him, and explosively violent Bob-Ombs and Chain-Chomps to completely obliterate Luigi at every turn!
Or, maybe a hallway with five doors... Uh... Evil, sinister doors that are the portal to a hellish landscape made up of suffering and sin! Pain and-
Oh... It's just Rome... I, uh... huh... Really? Nothing about endless torment? Well, at least there's a Koopa Troopa ready to tear into Luigi! He'd better be careful, or else-
Damn it!
Yep. Edutainment means no game overs. That Koopa just passed Luigi like anyone else you meet in Rome. Right, so after wandering around a city map that rivals Grand Theft Auto IV in accuracy
It's so life-like! |
And by the way they explode. |
A small white baggie on the ground in Italy... Yeah, that seems legit... |
For example, that bag in front of Luigi there contains the Sistene Chapel roof. Not joking. The whole damn roof from the famous Vatican Building is located inside that small pouch 3/4 the size of Luigi's head. Being the good guy that he is, Luigi will bring it back to its rightful location and they'll be overjoyed to have their national treasure back in safe hands.
Actually, the nice lady at the booth will assume that the ceiling that you're packing around is a fake and demand that you prove its authenticity by answering a few questions about its history. What's that? You come from a magical land of talking mushrooms and dinosaur dictators? Well... Here's a pamphlet with all the information you'll need to answer my questions.
Okay, this is a different pamphlet... |
Well, now is a good a time as any to bring up your tools menu:
The artifacts show which artifacts you have collected. (Intuitive, I think) However, if you have more than one, you have to make sure you have the right one selected to be able to turn it in. Otherwise, the information lady will say, "Sorry, we're not looking for X" which I think shows an extraordinary amount of social disunity. I show up to the Colosseum and try and use the Sistene Chapel ceiling? They don't even say, "Sorry, we're looking for a spear, but you know who is missing a ceiling?" Nope, just like any tourist information lady, any words that come out of their mouth are just other ways of, "Shut the hell up and go away."
Computer there keeps track of information on the area you've discovered by talking to people or reading pamphlets. By talking to people, you can discern your location, which will allow you to call Yoshi!
He would walk five hundred miles, and he would walk five hundred more... |
After returning the three artifacts, mounting Yoshi, and escaping back to the South Pole, you're rewarded with a score counter and a password. What the hell the score is for, I have no clue, since there's no way of seeing what your current score is...
I would go through the tedium of telling you all of the places that you could go, but I honestly can't remember. After the second level, I stopped reading pamphlets and cranked up the emulator speed to 200%. I used save states to breeze through the quizzes which were pointlessly easy anyways. After the first five levels, it was time for a boss fight!
"You know about geography and 3rd grade history?! Now you must... Watch me run around a little." |
Honestly, I was extremely worried. Around world 3, I started freaking out a bit. There are seven Koopa Kids. That logically follows that there are seven worlds. Eight, even, since that's been a staple since the first Super Mario Bros. game. 7 koopa kids plus Bowser himself. At this point I started to panic and decided to use a password to skip to the end... Only to find out that world 3 is the last world, so I loaded up my save state and finished the game like normal.
Unfortunately, after beating the third (and last) Koopa Kid, the showdown with Bowser is... a little anti-climatic...
Derpiest Bowser I've ever seen. |
I couldn't make this up if I tried.... |
Luigi Teaches How to Steal Your Brother's Girlfriend (Alternate Title) |
Only I remembered that the SNES version is so crazy that I don't even really know how to play it and the NES version is pretty lackluster.
So I moved on to another game that wasn't Mario related...
The answer... is relative. (YEAAHHHH!) |
I'm a sucker for anything time travel related (hence why I have tried to play Mario's Time Machine more than once, sadly, to no avail) and so I signed up.
Basically, that contract says I work for them, but they're not even going to notify next of kin if Carmen has a gun. |
I'd played this quite a bit on the NES and there were a few things that bugged me. One, the evidence I collect is actually hearsay and rumors I pick up from random witnesses. It's stuff like, "He had blue eyes" or "His hair was a dark brown". The more random stuff was "His favorite artist was a Dutch post-impressionist". Sadly enough, in the evidence list you have spaces for sex, eye color, hair color, favorite author and favorite artist. I understand edutainment constraints, but I've never seen a CSI or Law and Order episode where some random guy on the street happened to know nothing about the crime or what the suspect looked like, but did know that Rudyard Kipling was his favorite author. Even in Case Closed where that might be the whole crux of the plot doesn't have that kind of craziness! And that's a show about a teenage genius who's shrunk down to the body of an 8 year old by some magic poison! (It's a great show, by the way.)
The second problem I have is with the time constraint. I remember being literally one step away from catching the culprit. I had the warrant ready and all I had to do was deploy the Catch-Bot to apprehend the criminal. I use the action to apprehend the guy and that uses up my last few hours. I'm called back by the Chief and am chewed out for letting the criminal get away. I'm in a time machine. The bad guy is right in front of me and I can't get a single hour more on my time limit?
All in all this game gives you a kind of boring frustration that you can't really froth about since it's exactly what you expect from an edutainment game. Words can't really describe the exact amount of disappointment and irritation I got from playing these games today, but luckily, Where in Time is Carmen Sandiego can help me out:
Yep. It's kind of like that. |